🟣Anti aimbot
Description
Anti-Aimbot will prevent player to use aimbot by disabling the functionality of aimbot without punishing the player if he uses aimbot. This feature will also prevent aimbot files.
Anti-Silent aimbot will prevent player to use silent aimbot by disabling the functionality of silent aimbot without punishing the player if he uses silent aimbot.
Anti-Magic bullet will prevent player to use magic bullet by disabling the functionality of magic bullet without punishing the player if he uses magic bullet.
Anti-Triggerbot - will prevent players using triggerbot functions if it is set to true. The algorithm analyzes player by multiple checks to avoid false positives detections. There are three possible ways a player can be detected by the Anti Triggerbot feature, as there are multiple triggerbot functionalities:
Anti Triggerbot #1 – the player is only aiming and the menu shoots automatically
Anti Triggerbot #2 – similar to Anti Triggerbot #1, but analysing in a different way in case the player is not caught by Anti Triggerbot #1.
Anti Triggerbot #3 – detect if players are still using a triggerbot function that is not disabled by Config.antiAimbot1, Config.antiAimbot2, or Config.antiSilentAim.
Anti ESP will eliminate visible location details of players such as boxes, lines, skeletons, name tag, health bar. This feature will just disable the functionality of ESP without punishing the player if he uses ESP.
Anti Spawn weapon safe will prevent player to use spawned safe weapons executor / menu by unequipping the spawned safe weapon and cannot shoot with it, and kick the player afterwards.
Anti Spoof weapon detection (it will kick and close the game to the player if the player shoots and damage players with unexpected weapon. Also if the player deals a abnormal damage to players he will get kicked)
Anti Kill player / Super punch will prevent player to deal abnormal damage to other player using functions such as kill player or super punch (kick).
Showcase
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