> For the complete documentation index, see [llms.txt](https://docs.reasonanticheat.net/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.reasonanticheat.net/resources-documentation/reason-anticheat/server-crash-prevention.md).

# Server crash prevention

{% code overflow="wrap" %}

```
In order to prevent your server from crashing methods you have to do the following steps:
```

{% endcode %}

1. Set your game build 3095 or 3570 (Check section Set your game build and artifacts)
2. Update your server artifacts to the latest version (Check section Set your game build and artifacts)
3. Set the following commands into the server configuration file (server.cfg)

```bash
increase_pool_size "AttachmentExtension" 430
increase_pool_size "CMoveObject" 75
increase_pool_size "FragmentStore" 14000
increase_pool_size "LightEntity" 1000
increase_pool_size "netGameEvent" 400
increase_pool_size "OcclusionInteriorInfo" 20
increase_pool_size "OcclusionPathNode" 5000
increase_pool_size "OcclusionPortalEntity" 750
increase_pool_size "OcclusionPortalInfo" 750
increase_pool_size "PortalInst" 225
increase_pool_size "ScaleformStore" 200
increase_pool_size "StaticBounds" 5000
increase_pool_size "TxdStore" 26000

set rateLimiter_stateBag_rate 10
set rateLimiter_stateBag_burst 30
set rateLimiter_stateBagFlood_rate 5
set rateLimiter_stateBagFlood_burst 15
set rateLimiter_stateBagSize_rate 2000
set rateLimiter_stateBagSize_burst 3000
```

{% hint style="info" %}
From our testing with game build 3095 or 3570 and latest artifacts version everything will be fine
{% endhint %}
