Server crash prevention
In order to prevent your server from crashing methods you have to do the following steps:increase_pool_size "AttachmentExtension" 430
increase_pool_size "CMoveObject" 75
increase_pool_size "FragmentStore" 14000
increase_pool_size "LightEntity" 1000
increase_pool_size "netGameEvent" 400
increase_pool_size "OcclusionInteriorInfo" 20
increase_pool_size "OcclusionPathNode" 5000
increase_pool_size "OcclusionPortalEntity" 750
increase_pool_size "OcclusionPortalInfo" 750
increase_pool_size "PortalInst" 225
increase_pool_size "ScaleformStore" 200
increase_pool_size "StaticBounds" 5000
increase_pool_size "TxdStore" 26000
set rateLimiter_stateBag_rate 10
set rateLimiter_stateBag_burst 30
set rateLimiter_stateBagFlood_rate 5
set rateLimiter_stateBagFlood_burst 15
set rateLimiter_stateBagSize_rate 2000
set rateLimiter_stateBagSize_burst 3000Last updated